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Video game & Security, a new opportunity? Gaming platform primary target for cyber attacks. (EN/IT)

The last chapter in the saga of Call of Duty sold in just 24 hours between the U.S. and England over 6.5 million copies grossing more than $ 400 million. The gaming market is one of the most critical in terms of security for the following reasons: Not easy to manage complex infrastructure, with significant computing power, and attractive to hackers for the chance to use in attacks. A study conducted about one year ago showed that 80% of organizations that provide gaming services not keep track of those who use game consoles in the workplace.”]

Source: http://securityaffairs.co/wordpress/171/hacking/video-game-security-a-new-opportunity-gaming-platform-primary-target-for-cyber-attacks-enit.html

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