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It’s in the Game (but It Shouldn’t Be)

In June, Vice reported that hackers broke into the systems of Electronic Arts (EA), one of the largest video game companies in the world, and stole source code used in company games. This should serve as a wake-up call to gaming companies to reexamine the resilience of their cybersecurity programs. The following are five ways that game developers (and others) can avoid falling victim to an attack like the one that hit EA. It’s in the Game (but It Shouldn’t Be)”]

Source: https://www.darkreading.com/attacks-breaches/its-in-the-game-(but-it-shouldnt-be)/a/d-id/1341461

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